Any given day that I decide to play TF2, I am probably play more than I should have in a week. You can ask anyone from the Middlebrook days when I forced everyone to install Team Fortress Classic (TFC). There is something so addictive and entertaining about the game that I cannot put my figure on.
For instance, I should apologize to tschwab for texting him yesterday after I felt particularly victorious in a round of cp_gravelpit, my new favorite map.
A few things to note about gravelpit: 1) play on a big server 2) your team needs some coordination to succeed. These factors are explained quite simply by the lay out of the map. It is a triangle of three capture points. You spawn with easy access to two of those points. Therefore, you have to be coordinated to cap and keep all 3, while you also need enough people to cover the large map.
Yesterday, I had an amazing round as engineer. 7 dominations in one life…as engineer. (All gloating intended.) It was strange how honestly great I felt about being so successful. So strange to think that a video game inspired such strong emotions. All I did was click a few buttons and a few keys for about an hour.
I’m not sure the point of this post, but to reflect a little. Oh yeah, play gravel pit cap A + B, then build a sentry gun in the hallway to C. If you have 2+ engineers, you can be super-aggressive and build into the hallway. Seriously, it was a lot of fun.
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spencerb






Lol you should be giving me constant updates on the TF2 going-ons. TF2 has developed into one of my passions as of late (not really that sad, the game owns).
I miss CSS :-/ Sounds like you’re way too familiar with this game, Spencer!
Maybe we should skip the TF2 and play some DII?